barotrauma reactor controller. Repair reactor. barotrauma reactor controller

 
Repair reactorbarotrauma reactor controller 1 Submarine Power Statistics 6 Related Talents 7

The reactor would go into box 1, all lights can be on a relay, the two small pumps can be on a relay. Sabotage playlist: reactor was only able to handle the massive spikes because I had a reactor controller setup. . This is all about Barotrauma – Guide for Ship Reactor for Better Automatic Control in Barotrauma; I hope you enjoy reading the Guide! The " Carnot " Component System is very modular and this is the simplest, while at the same time effective, module. -7 component reactor. 1. I would suggest a greater than component in the temp control, that seems like what is happening. When repairs finished we scouted outside sub for dropped things and only found the upper torso of the mechanic that. Banäne Nov 20, 2021 @ 5:01am. Note that my submarines do tend to be engineered to make stealth easier, so your mileage. The ongoing issue here is that all the auto controllers are less efficient now, though most can still reduce or eliminate a meltdown, they won't help. In your picture it looks like that sub's reactor has a huge max power output. YouTube™ Video: 2 Component Universal Reactor. If the reactor shows power matching load then it shouldn't be the reactor causing it to lose power, something else is going on. Members Online. Some items are not possible to include in the game. Barotrauma submarine editor tutorial. Here is a quick video tutorial for one I like: YouTube™ Video: Barotrauma - BEHOLD! The 2-Component Reactor Controller! Views: 76,429. 13. ) Then you have the REALLY good. Repair reactor. CommanderLaserstrahl. In the reactor. Once that gets above a certain threshold, alarms start to go off, as well as the RCS Fault alarm. 12/11/2022 DrFreenote No Comments. Written by No4Delirious. Open the console. The Kastrull's reactor consumes fuel 50% faster than normal, and its maximum output is only 5,000kw. The Greater Than Component compares the power and load of the reactor to control the turbine. This is a minor annoyance when using reactor control circuits. Herja by far, Typhon is currently THE most buggy and outdated ship in the whole vanilla roster. Details File Size: 4471KB Duration: 5. Although I suppose as long as you aren't the one doing the. It acts as the submarine's main power source for all installations. Typhon 2: 5000. Reactor controllers are circuits that work as much improved automatic control option for the reactors. It kinda needs something better than default reactor controller to handle voltages though. You can alter the expression of the REGEX component [1-x] to be as high as 9. Together with the added incentives for manual operation, this should make automatic reactor control still perfectly viable but no longer the objectively best way to run a reactor. Batteries can be useful for stabilizing the submarine's power. Aircraft Highlights Include: EMS Litter Kit Provisions Freshly completed Interior & Exterior paint. Started playing Barotrauma with friends recently, we wanted to finish vanilla campaign first before playing with any mods. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. 0, and decided to try my hand at a reactor controller. Great for productivity uses. Bots don't anticipate a. A picture of the controls menu See also: Submarine Editor Controls, Character Editor Controls Aim Assist. It used a logic control system to make sure the output of the reactor always matches the demand of the battery it is connected to. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. the game has a very complex power system, but has a lot of untapped potential in terms of gameplay. I do not want to spend all my runs of this game managing the reactor its incredibly annoying since the devs do not make the regular reactor controller work by itself. 1. 46875 is then multiplied by 100 if the load is greater than the output, giving us 46. Batteries are not involved. Cynunnos 8 days ago. . Sabotage playlist: reactor was only able to handle the massive spikes because I had a reactor controller setup. It's a bit more complex. If reactor is badly damaged wear a diving suit (PUCS grants high resistance) and stack with a hazmat suit and iodide potassium before proceeding as usual to prevent getting instantly fully irradiated/contaminated. Members Online • Electronic-Lynx-9771 . F3. g. This bang-bang reactor controller is flawed - if the temperature drops too low and output is at zero it can fail to start the reactor in some instances, it just stays at 0 due to the circuit logic. Communication is very important. Flee or fight alien lifeforms, explore a. Although I suppose as long as you aren't the one doing the. Everything you need to know about Reactors in BaroTraumaHope you guys enjoy! Don't forget to like and subscribe if you wanna see more!Discord: Barotrauma Extended, the reactor system has been entirely revamped. If reactor is badly damaged wear a diving suit (PUCS grants high resistance) and stack with a hazmat suit and iodide potassium before proceeding as usual to prevent getting instantly fully irradiated/contaminated. BarotraumaContentUpgradesUpgradeModules. No other published controller uses these components in this arrangement. You can build your own submarines and monsters with in-game editors and share your creations with other players. First, power on the reactor and turn off automatic control. Although I suppose as long as you aren't the one doing the. SUBSCRIBE: me on discord: up to date on Twitter: I. 2*. AlienJesus Nov 24, 2022 @ 6:32am. Windows in Barotrauma are actually two-piece items, consisting of the background and the window frame. 53K subscribers in the Barotrauma community. If the load drops suddenly and the reactor can’t compensate, all of your junction boxes get overvoltaged and break, possibly starting fires. Function. I suggest using this graphite schem. Make sure connected devices are turned on. Most vanilla subs are around 2,700 - 10k. When your reactor overheats, it reduces the durability pretty quickly. Thorium and Fulgurium rods may generate more heat when inserted, but with the typical 5 component reactor controller attached you can shove four fulgurium rods in from cold and it won't catch fire. It is still way faster than the automatic control and handles two rods it seems. Info Tab. Run the docking port power through a relay (which acts as a one-way diode, no power will go from your sub to the station), when docked to a powered station your reactor will automatically slow right down to minimal output so your fuel will hardly get used. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. I have been getting around this for a while with the wired reactor controller that works way better but since the last patch the devs have noticed and stomped it into oblivion by "fixing" the regex. I swear to the old 2-component bang bang controller. Reactor; Fuel Consumption Rate 0. Shut down reactor, put two rods in, switch on reactor, spam the minus pressure button until stable. It allows remote control of a submarine's nuclear reactor, except for the movement of fuel rods. 2: Manual control is much more hard, and you MUST be the captain as character class to get any chance to sail. Obviously you put smoke detector near reactor. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 04 units of consumption per time for each rod. (There are some great schematics on barotrauma steam workshop page)In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. It reacts very fasts to load fluctuations which helps to prevent overvoltage and. -Wire a connection from the Text Display's setText (iirc) to the reactor's fuelLeft (iirc) -Have the captain yell at you when it goes below 10, 20 for 2 rod config. Nuclear power reactors produce energy by initiating and controlling a sustained nuclear chain reaction. for example a reactor with 2 uranium rods (each has fuel strength of 80) at 20 fusion rate. It's maximum maneuvering load is approximately 4,600kw, meaning it requires most of the reactor output to move full speed. I'd recommended places two fuel rods. When I activate the battery the magic controller of the reactor usually adjust the reactor's power output to the load which is reduced by what is covered by the batteries. After the update, all automated reactor controllers, even vanilla ones were under-voltaging and. Reactors generate power from consuming heat using turbine and they create heat using thermo-nuclear controlled fission. Its only taken me an hour to master this and its pretty effective at given situations. Battery Pack The design comes with an efficient build in battery pack. It has a idle power usage constant that it uses to decide if it needs to go to overvoltage or under voltage mode, a Pd controller for sharper turns, an overheat protection AND a voice. Second, overvoltage can be a good thing now. average barotrauma captain returning to the ship after leaving the engineer alone for too long. Enable Mouse LookIf you're in the sub editor, you can just type the text. r/Barotrauma • Me managning reactor while the capitan has been bored for 0. It is the engineers. This causes the temperature to increase, as well as the pressure. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. From the change log for unstable V0. You must carefully manage the reactor's Fission Rate to manage the heat from the extra rods. A reactor is useless with broken junction boxes. . If the docking hatch is connected to the submarine's electrical network and the reactor is on, the power load is supplied by both the outpost and the reactor. Although I suppose as long as you aren't the one doing the. Maybe it will become a feature of vanilla subs, like the diving suit lockers coming pre-wired. I'm happily sailing towards the end of the second biome, no reactor controller and for most of the time, one fuel rod at a time. It's supposed to allow perfect efficiency. 11) This guide first explains some advanced features of the Barotrauma reactor system and then combines a PD controller with some reverse engineering of Barotrauma's source code to build a working fission controller. I would suggest a greater than component in the temp control, that seems like what is happening. Best way to deal with power spikes without sub editor is:Making automated reactor controll from components. >Plays Solo. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. is greater than the one given by the reactor and if so send the message. Without any knowledge: does the reactor have fuel/is on. I've been using a similar setup on all my subs for a while now. New Hoist the Sails Reactor Controller | Barotrauma FailroadExpress 2. This is a list of the default controls. Written by No4Delirious. This outputs -100 to 100 (adjusted by the neutral ballast value). Its manageable with thorium rods but its a shame uranium rods are just not really an option. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. Investing on electrical maintenance upgrades and crew/talents can also help since that electrical room can easily flood. Barotrauma. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. There are also fun things to do, like converting airlocks into secondary ballast tanks, or building motion sensors into the turrets that blast anything that comes close. [bk]schorote Jan 3, 2020 @ 12:25pm. Once I got past the power issues, I learned to love the Winterhalter. Kastrull: 10000. Since two-component “Bang-Bang” style reactor controllers were removed from the game with the release of the “Hoist the Sails” update, this guide aims to provide a suitable alternative. I usually just send a wire from the Reactor_Power_Out to a NOT component signal in and wire the emergency lights to the NOT component signal out. Barotrauma – Component Based Reactor Controller. Together with the added incentives for manual operation, this should make automatic reactor control still perfectly viable but no longer the objectively best way to run a reactor. Which would be a linear decrease in fuel consumption, however this isn't the case x is a function of y and when we increase the number of rods we. Barotrauma – Component Based Reactor Controller. Ya no the controller works perfectly it seems to just be that the output can't keep up with the load. If I remember correctly, the problem with high-performance reactor control is that reactor output terminals seems to have inherent 1-2 frame delay in them. The nuclear reactor is the source of almost all the power on board the submarine. Wire door to delay fuse to transmitter that transmits on the same frequency as "reactor off" frequency to cause confsion. You can pair it with a terminal or a chat linked WiFi component to recognize commands the user typed. Which means you can modify your. >Uncontrolled mining AI immediately removes suit in high pressure area. The 600 degrees per 1000 kW may differ depending on the sub's reactor settings, but this even further demonstrates that the inflexibility of this controller is not ideal. She was spoiled by the auto-reactor being able to flawlessly handle the reactor. . : r/Barotrauma. I wouldn't want everything to be built-in to vanilla subs though, then there would be little left of interest for engineers to do. That's insane. There is nothing we can do. ago They've known for a long time, I picked the game up very shortly before the 1. This is all about Barotrauma –. Award. >Finds Fulgurium Fuel Rod. (e. People do not want their ship to be overpowered, whether in terms of weapons or management challenges. It is obtained through crafting by an Engineer with the Remote Monitor. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Turn off reactor and wait until its lights are out => reduce repair failure to 0%. 103 ratings Automatic reactor By Cutie Queen This is a guide on how to automate power management on your reactor. Simple Stuff: - Put info panels on the bridge about load and output of your reactor and fuel state. This was installed on the Kestral, the second value showed at 4999 (I give the mouse a good wiggle) is the ships maximum power potential, determined by winding the turbine fully while manually balancing heat. Reactor Off After Docking system (ROAD) is aiming to achieve: The reactor will automatically stop consuming fuel rods when connected to a powered outpost, but remain working when docked to abandoned outpost or docked by shuttles. it has such a huge power grid that over/under volting junction boxes is painful if your power needs fluctuate alot. Barotrauma Barotrauma Workshop You can build your own submarines and monsters with in-game editors and share your creations with other players. My point is not that reactor controllers on the whole are bad, they're a great upgrade project for an engineer to do, but this two component one just negates any skill, challenge, or fun with the reactor, it removes. To be honest, with those Uber powerful reactor control circuits, the only reason to BE an engineer was for the tree. Did u try turning off and on? the_mr_pickles • 3 yr. I like to mess around with electrical stuff so I picked engineer role, did this during peacfull moments of our adventures Automatically calculates reactor fuel % left with any rod count and type inserted in reactor. 3 Fuel 2. 8kW (there's roughly 4. A submarine file containing pre-wired assemblies for new-style Magic Reactor Controllers for your learning pleasure. In my. technologies to collect and exchange data between the Controller and central data servers and applications. Despite the sliders being instant for humans to adjust, the intended manual control of the reactor remains unengaging and lacks complexity. going to add a. Make your life easy with a true automated reactor - look up “bang bang” reactor or “two component” reactor controller. But as you light know that tends to end badly. Knowing the current maximum output of the reactor can be critical for custom control circuitry, also knowing things like oxygen generator output and engine power usage and thrust could also be useful. Since two component "Bang-Bang" style reactor controllers were removed from the game with the release of the "Hoist the Sails" update, this guide aims to provide a suitable alternative. When held, it shows the interface of the controlled Nuclear Reactor, including the conditions of its Fuel Rods. However, systems to minimise fuel usage when possible and manual Temperature control systems can also. By DrFreenote. Its manageable with thorium rods but its a shame uranium rods are just not really an option. Barotrauma's community is small but very tightly-knit and welcoming. I suggest you leave “Automatic Control” off, and let it do its job. The latter is what Barotrauma is mostly concerned with, being a game set in a leaky submarine where a watery death awaits the crew if they don. Edit: I found it on the Magic Reactor Controller workshop item, so I see it is using real world principles. It is not sold. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. The 46. Barotrauma. I think a post about 1-component controller has already appeared. Although I suppose as long as you aren't the one doing the. If you stagger the rod insertions you can replace empties without risking a power loss. This is useful if you find your reactor needs to be hotter to better power your. They will start exuding poisons once the infested pump is taking damage. These are very strong; some people call them overpowered, because they mean the captain doesn't need to worry about overloading the grid and the engineers don't have to keep. The battery then powers the junction boxes directly. I like the winterhalter more. " -wiki Last edited by McGarnagle; Dec 12, 2021 @ 2:21am #5. Please feel free to leave questions in the comments below. by Orum. And they don't have to be captain, you can set bots to do certain jobs by using the bars in the top left corner, and (in single player) change control. This video covers:0:00 Overview0:46 Wiring basics1:38 Junction Boxes Breaking2:11 Why yo. It allows remote control of a submarine's nuclear reactor, except for the movement of fuel rods. Trust me it'll save lives. Step 4: Order everyone in the crew to stay away from the walls with ballast flora on them. When your reactor overheats, it reduces the durability pretty quickly. 4)/2 = . They contain a wealth of material loot, and often also have Creatures lurking inside. Remora: 5000. 5% more fuel efficient than the normal automatic control! The formulas are:The System. This builds off of work done by ignis with the classic 5 component reactor controller, with @WorkingJoe and @Ecchi'ki Senpai pitching in. The first thing this circuit does is force your fission rate from 0 to 100, flickering back and. It is still way faster than the automatic control and handles two rods it seems. 2. Start with wiring (connecting) the ‘power out’ node from the Reactor to the ‘power’ node in a Junction Box. Repair reactor. Typhon 2: 5000. First circuit I have implemented was a simple 3 component circuit that would make sure that reactor would be instantly vented of any excess heat in case of overheating. It doesn't solve the junctionbox overvoltage problem though. 9. 3. It's easy to wire. I have some safety circuits and a simple 3-component load balancer that does its job faster than any controller even before the nerf and saves ~25% fuel when i'm on the move. This makes it great to control your reactor from overheating! Manual Control. Credit for the 7-component controller: value (output=1; false output BLANK; use captur. Shutting down the reactor doesn’t automatically turn off automatic control. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. xml But if you join a server and not even those playing have any idea of the base value (because. The new reactor sucks. 875 is then inserted into SET_FISSIONRATE, thus making the reactor operate at 46-47% fission rate, depending on the rounding. When I tried to fix this using a reactor controller, I found that it completely negated ANY interaction with the reactor at all. They can absorb excess power when the Nuclear Reactor overproduces and threatens to overload and damage connected devices. 13. However, I have found stealth to be helpful all the same in coping with the high enemy densities of high level zones. Automating turbine output control was easy, since it's just a straight percentage of max power out of the reactor. Rewiring Components to Reactor. I wire the battery charge % to the display above the battery. So long as the pump is >25% durability, the reactor operates kinda sorta as it normally would. I stand by my assertion that it feels like a bit of a cheat though, as components have no wear and tear element to them in this game which might be a factor in such a design, also it does exploit the way the reactor is coded. 08 units of consumption per time for each rod. Play with up to 16 players on board a submarine. Next time it happens, ask around and see if anyone did anything that might cause a sudden drop in grid load. I am modding a ship to use for the entirety of a multiplayer campaign. Each suit is lovingly crafted with both personality and function, helping to distinguish job roles and reinforcing the job performance of. you only need 18. Once you place two, either a) slowly bring it up to heat with manual control. 01K subscribers 22K views 4 months ago #barotrauma #failroadexpress The Bang. This makes it great to control your reactor from overheating! The Manual Control! Don’t be scared of the manual control. Let's assume the reactor has 2 regular fuel rods. (The sub is a standstill so don’t worry about the Output alert) That is my usual 4-rod manual control. Second, overvoltage can be a good thing now. Right. They are faster, will get more power from one rod and keep temperature to required minimum. Load buffers will become more important. Reactor Controller Components. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Here are some things to consider. When the components are correctly configured the sliders will bounce between 0 and 100. More advanced: Add cameras / search lights to several places around your ship, use a single periscope. Typhon 2: 5000. Wire a fuel indicator. The vast majority of the community loves newbies and are very tolerant of them. Opinions on the numbe. See full list on gist. 4)/1 = . I'm not sure how responsive it is compared to other versions, so let me know and critique please :) Features: 5 components + switch Sets optimal values for fission rate and turbine output (according to wiki formulae) Subscribe to downloadMagic Reactor Controllers (NERFED BY DEVS) Subscribe. You can check the reactor durability by either going to the Status Monitor and clicking the Electrical View (green is good, red is bad), or equipping a screwdriver and pressing the Repair button. and even with the commonly used 5 component reactor controller you can still slightly overload junction boxes, so batteries can be used to smooth out devices that are intermittent to help prevent that. If the turbine limit is too low, the reactor cannot use it's energy to drive the turbine and will overheat. The power management for the Orca is a bit crummy by default, I think the most effective way is to force the batteries to just buffer the reactor output, put it in manual control at 2500-3000KW and leave the batteries enabled at 100% charge rate, they should buffer any difference. This guide does not build a turbine controller. Although I suppose as long as you aren't the one doing the. Rewire door buttons so they open different doors, easy traps. There is an automatic reactor controller wired up (Ideally your engineer learns this and other basic wiring)1- Subtract reactor load from reactor power, this will give you the ''excess power'' in your subs circuit via subtract component. So you could switch to be the engineer and then order the captain to steer the sub. Aim Assist determines how close the cursor has to be to an item in a Submarine for it to be selected. unwiring the periscopes that control the sub guns, forcing a meltdown in the reactor, etc. Just search for reactor controllers in workshop and U'll find his variants. Automatic reactor venting. Outputs a signal when the custom button is pressed on the Navigation Terminal GUI. In the most current unstable build of barotrauma they have actually nerfed most if not all automated reactor component controllers. 1. set output should be from the fission rate equation. it is not practical though. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. Damit84 • 5 mo. All rights reserved. By subtracting the load created by the capacitors from the load value used by the reactor controller that additional load is now invisible to the reactor. A reactor is useless with broken junction boxes. Barotrauma. Hoist the sails! This update marks the last big content update before Barotrauma 1. 01 * Reactor's max output" 2) Divide for "Load value / (0. it's more efficient at all loads, but from about 1000-2500 KW (assuming a 5000 KW reactor) it uses less than half as much fuel as the stock automatic control would. 0 The current game version is 1. 3. Edit: I found it on the Magic Reactor Controller workshop item, so I see it is using real world principles. The problem with typhoon is it still use legacy items, wiring and small ballast. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. If the reactor gets to 0% durability, it explodes - no questions asked. The reactor can be controlled via the wiring system by connecting wires to the Set_FissionRate and Set_TurbineOutput connections in its wiring pane. . In this mod you will find: A submarine file containing pre-wired assemblies for new-style Magic Reactor Controllers for your learning pleasure. 2. Its only taken me an hour to master this. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Wrecks can spawn on rocks the sea floor of a level, at all difficulties. But so many patches and updates are moving more towards a normalized experience. When held, it shows the interface of the controlled Nuclear Reactor, including the conditions of its Fuel Rods. It is obtained through crafting by an Engineer with the Remote Monitor. As long as the reactor is active, every other connected device on the ship will remain active as well. Banäne Nov 20, 2021 @ 5:01am. . 13. Second; I think a custom reactor controller like the one in your guide may be the key to stopping the overvoltage and turning off the circuit. In your picture it looks like that sub's reactor has a huge max power output. com. The only required user input is to type new reactor max power in the controller's terminal if you decide to. 98. This is a comprehensive guide to creating a two component reactor controller in both submarine editor and active games. 2 is enough for full power, but a set of 4 rods with varied amounts of durability will allow you to replace them 1 at a expired. -7 component reactor. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. . 01 * Reactor's max output" 2) Divide for "Load value / (0. I've had several angry engineers come up to me, complaining they were now out of a job. It allows you to generate a fucton. #3. 3: Barsuk. 08 units of consumption per time for each rod. Pathfinder = Tier II Scout sub. From Official Barotrauma Wiki. This mod changed the sprite and sounds of the Defense Bot for a more sleeker more appealing design. by McD's. ago • Edited 8 mo. Turn off reactor and wait until its lights are out => reduce repair failure to 0%. Q. This workshop page was mainly created to serve as a user manual for this controller, since i use it on a lot of my submarines. In-depth Reactor Guide and Fission Controller (last updated for 0. Reactor controllers are still much better (10 seconds to go from 50 to 100) and practically a necessity now, while also almost forcing a player to sit on the reactor during any high intensity situations. PID (proportional, integrative, derivative) is a general logic mechanism used for automated system control. 1- Take both battery charge_% values and get the sum of them via adder component. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Equip the wire on the other hand and drag it to connect it to the “SIGNAL_IN_1” connector. Equip the Screwdriver and hover your mouse over the Greater Component and press the E Button. It's more compact and stackable, just end the chain with an inverted coal sorter so that it doesn't overflow. it uses an PI controller to manage the reactor load. © Valve Corporation. #footer_privacy_policy | #footer. is the most basic form of power spike buffering. the default controller should be ok if u put in the fuel rods slow enough. 6GHz. Although I suppose as long as you aren't the one doing the. The load displayed in the reactor is a interpolation of the actual load (displayed in the junctionboxes) this creates a situation in which the load value is always behind the actual load. you're proly gonna want to go with larger component reactor controls, starting with the 5 component controller, with more precise controllers requiring more pieces and even sub assemblies.